[Bf-cycles] Cycles Standalone runtime dependencies

Mohamed Sakr 3dsakr at gmail.com
Sun Sep 27 21:15:27 CEST 2015


Hi Sergey,

thanks a lot, one last thing:
what are the relative paths of these folders? "lib, shader, kernel, etc.."
I can see lib relative path is ".\lib\"
what about others?

which files are specifying the relative paths?

cheers,
Mohamed Sakr

On 9/27/15, Sergey Sharybin <sergey.vfx at gmail.com> wrote:
> Hi,
>
> lib folder contains precompiled CUDA binaries.
> shader folder contains compiled OSL shaders of all built-in nodes.
> kernel folder contains all sources needed for run-time kernel compilation.
>
> On Sat, Sep 26, 2015 at 8:18 AM, Mohamed Sakr <3dsakr at gmail.com> wrote:
>
>> Hi,
>>
>> I need to know which files are required "and for which purpose" , when
>> running Cycles.
>> after compiling Cycles Standalone, and doing Install "CMake" ,
>> there are folders like:
>>
>> kernel, shader, lib
>> I know that lib folder is required for CUDA
>> what about other folders? (they contain many headers, osl shaders, etc.."
>>
>> cheers,
>> Mohamed Sakr
>>
>> _______________________________________________
>> Bf-cycles mailing list
>> Bf-cycles at blender.org
>> http://lists.blender.org/mailman/listinfo/bf-cycles
>>
>>
>
>
> --
> With best regards, Sergey Sharybin
>


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