[Bf-cycles] extending Cycles to use all devices "CPU + CUDA"

Mohamed Sakr 3dsakr at gmail.com
Mon Sep 7 09:25:01 CEST 2015


is there a way to extend Cycles to use all devices? "CPU, CUDA" , or is it
already there with OpenCL?

the easy solution: split the render into 2, 1 for CPU and 1 for CUDA
drawbacks: inconsistent random number generator across the image (RNG)

the hard solution:a general class that will handle RNG across CPU and GPU,
and handle tasks also across them.

any ideas Sergey?

cheers,
Mohamed Sakr
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.blender.org/pipermail/bf-cycles/attachments/20150907/14d59c01/attachment.htm 


More information about the Bf-cycles mailing list