[Bf-cycles] Zero-Angled Spotlight?
Constantin Rahn
conz at vrchannel.de
Tue Sep 1 17:03:28 CEST 2015
It's not possible with cycles, but it's available in Luxrender 1.4+ and
an area light with "laser on".
http://www.luxrender.net/forum/viewtopic.php?f=16&t=11572
http://www.luxrender.net/forum/viewtopic.php?f=12&t=11533
"- add constantinfinite, laser lights"
Sorry for pointing to other FOS software in the cycles ML. ;)
Am 01.09.2015 um 16:51 schrieb Zauber Paracelsus:
> The problem with that, however, is that the laser would be visible when
> it is not passing through the mist as well.
>
>
>
> On 09/01/2015 10:48 AM, Mohamed Sakr wrote:
>> actually this is not possible with lights, your only solution is a
>> cylinder object "acting as your laser light" , and put an emission
>> node in the volume output "leave surface empty"
>>
>> On Tue, Sep 1, 2015 at 4:42 PM, Zauber Paracelsus <zauber at gridmail.org
>> <mailto:zauber at gridmail.org>> wrote:
>>
>> Would it be possible to change the minimum angle width of a spotlight
>> from one degree to zero? I was tinkering with a scene filled with
>> mist,
>> and wanted to create the effect of laser lights transmitting through
>> mist, which would scatter their light and make the beam visible. The
>> closest light I could think of that would produce the effect was a
>> spotlight, but due to its minimum angle width of 1 degree, I am
>> not sure
>> if I can accomplish the effect.
>> _______________________________________________
>> Bf-cycles mailing list
>> Bf-cycles at blender.org <mailto:Bf-cycles at blender.org>
>> http://lists.blender.org/mailman/listinfo/bf-cycles
>>
>>
>>
>>
>> _______________________________________________
>> Bf-cycles mailing list
>> Bf-cycles at blender.org
>> http://lists.blender.org/mailman/listinfo/bf-cycles
>
>
>
> _______________________________________________
> Bf-cycles mailing list
> Bf-cycles at blender.org
> http://lists.blender.org/mailman/listinfo/bf-cycles
>
More information about the Bf-cycles
mailing list