[Bf-cycles] Zero-Angled Spotlight?
3dsakr at gmail.com
Tue Sep 1 17:01:29 CEST 2015
with a light path node, give a mix with "is volume scatter?" , the other
shader is a transparent node set to white "totally ignored"
On Tue, Sep 1, 2015 at 4:51 PM, Zauber Paracelsus <zauber at gridmail.org>
> The problem with that, however, is that the laser would be visible when it
> is not passing through the mist as well.
> On 09/01/2015 10:48 AM, Mohamed Sakr wrote:
> actually this is not possible with lights, your only solution is a
> cylinder object "acting as your laser light" , and put an emission node in
> the volume output "leave surface empty"
> On Tue, Sep 1, 2015 at 4:42 PM, Zauber Paracelsus <zauber at gridmail.org>
>> Would it be possible to change the minimum angle width of a spotlight
>> from one degree to zero? I was tinkering with a scene filled with mist,
>> and wanted to create the effect of laser lights transmitting through
>> mist, which would scatter their light and make the beam visible. The
>> closest light I could think of that would produce the effect was a
>> spotlight, but due to its minimum angle width of 1 degree, I am not sure
>> if I can accomplish the effect.
>> Bf-cycles mailing list
>> Bf-cycles at blender.org
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