[Bf-cycles] Asking about update OSL specification from 1.5.1 to 1.6 in cycles
Film N' Post
massa199734 at gmail.com
Sun Nov 29 13:44:45 CET 2015
Dear blender developer,
I am a blender cycles user. Open shading language is a great feature
for cycles render-er (Customizing parameters and algorithm). I tried to put
OSL shading workflow to my working pipeline. After I compare OSL
specification 1.6 . 1.6 have a widget function that increase convenience
when people who use my shader.Let me give you an example:
float Ks = 0.5
[[ string help = "Specular closure weight", <- Create a note
string page = "Specular",
float UImin = 0, float UImax = 1]], <- Make real and "physical" clamp
value.
and also the check box function. Those feature helps a lot when people
using OSL system.
Yours faithfully
Marco Cheng
Blender User
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