[Bf-cycles] Cycles standalone questions
haggi krey
haggi at haggi.de
Tue Nov 3 21:39:11 CET 2015
Well, I've done a smapp step forward. My cycles test still crashes at
the end.
But I wanted to build a complete scene, one triangle, one light, one camera.
Unfortunatly I have no idea how to create and assing a new shader. My
code looks like this:
Shader *shader = new Shader();
shader->name = "diffuse_bsdf";
scene->shaders.push_back(shader);
The standalone code is not really helpful with this. Shadingsystem is
default what means SHADINGSYSTEM_SVM.
So how do I correctly create a svm shader (or osl shader) and assign it
to my triangle?
Any hints would be nice.
haggi
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