[Bf-cycles] Cycles Standalone third-party Integration

Prayaag Kasundra prayaag at decorastudio.com
Mon May 25 15:38:18 CEST 2015


Actually we haven't stopped using it entirely but we might have to. It's nothing against your library. But it is because of complication related to our product and how it is developed. We will still see if we can use. 

Regardless of anything, you/McNeel have done great work in developing and open sourcing C# API. It will be helpful to many 3D software developers . 
      

-----Original Message-----
From: Nathan Letwory [mailto:nathan at mcneel.com] 
Sent: 26 May 2015 18:04
To: Prayaag Kasundra; 'Discussion list to assist Cycles render engine developers'
Subject: Re: [Bf-cycles] Cycles Standalone third-party Integration

On 25.5.2015 15:09, Prayaag Kasundra wrote:
> @Nathan  Hey good to see you again. We interacted in past regarding CCSycles project and C# API which we tried using. But I think now we are back to using simple basic XML API. 


Hi again @Prayaag :)

I noticed that you ceased using my library :) Just so you know, I've wrapped now all nodes you required to use (like Color ramp, vector math and so on), so if at some point you feel like trying it again, I'm here to help!

/Nathan

--
Nathan Letwory



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