[Bf-cycles] Global texture color properties
Thomas Volkmann
lists at thomasvolkmann.com
Fri Jul 24 18:38:59 CEST 2015
Ok, cool....just didn't want to let this one go unnoticed ;)
On 07/24/2015 05:28 PM, Sergey Sharybin wrote:
> Hi,
>
> Currently the state of the color management is that Blender has
> totally switched to OCIO based color pipeline and Cycles is having
> it's own color pipeline. Surely it should all be unified but it's
> still in a TODO but not yet implemented,
>
> On Fri, Jul 24, 2015 at 5:22 PM, Thomas Volkmann
> <lists at thomasvolkmann.com <mailto:lists at thomasvolkmann.com>> wrote:
>
> Hi,
> I just loaded a .tx file into the Image-Editor and set the input
> color space to linear. Then I wanted to use that image as a
> texture, but the rendering didn't turn out so well. I have to tell
> the texture that it is "no-color-data". That is A: not true as it
> would be used for diffuse, and B: shouldn't cycles know about
> that, when I defined the colorspace for that image as linear before?
> The Color-Data Non-Color-Data button is not very lucky imho.
> cheers,
> Thomas
>
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>
>
>
> --
> With best regards, Sergey Sharybin
>
>
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