[Bf-cycles] Branched PT + Correlated Multi-Jitter & MIS on Background increase rendertimes tremendously!
blender at dingto.org
Fri Feb 27 15:45:53 CET 2015
You must switch to the "Experimental" feature set.
Am 27.02.2015 um 15:33 schrieb Zauber Paracelsus:
> I had thought it was disabled, because when I set cycles to GPU Compute,
> the sampling pattern selector is hidden.
> On 02/27/2015 01:49 AM, Sergey Sharybin wrote:
>> It's not getting disabled, but it doesn't use some optimizations
>> either.And seems we can use some CUDA intrinsics in few places to
>> hopefully speed things up. Will give it a try.
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