[Bf-cycles] subd displacement
Mohamed Sakr
3dsakr at gmail.com
Tue Dec 15 14:10:52 CET 2015
Hey guys,
thanks for the info, I'm wondering is the problem due to each triangle is
provided separately? I can help with a subd mesh if you need anything.
cheers,
Mohamed Sakr
On Tue, Dec 15, 2015 at 7:28 AM, Matthew Heimlich <matt.heimlich at gmail.com>
wrote:
> The solution is, unfortunately, to wait for someone to properly finish
> SubD code in Cycles, although last I heard this was waiting on finalization
> of OSD integration.
> On Dec 14, 2015 11:59 PM, "Mai Lavelle" <mai.lavelle at gmail.com> wrote:
>
>> Hi Mohamed,
>>
>> Subdivision is only partially implemented in Cycles currently. Best you
>> can do at the moment is use a subdivision modifier instead, tho this isn't
>> ideal.
>>
>> I have a patch I'm hoping to submit to the tracker later this week that
>> makes this feature somewhat usable, but you'll probably have to make do
>> with other solutions for now.
>> On Dec 14, 2015 11:01 PM, "Mohamed Sakr" <3dsakr at gmail.com> wrote:
>>
>>> Hi,
>>>
>>> I find that results of True displacement + use_subdivision gives bad
>>> results, any solution?
>>>
>>> cheers,
>>> Mohamed Sakr
>>>
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