[Bf-cycles] point density texture on GPU

Sergey Sharybin sergey.vfx at gmail.com
Fri Dec 4 16:50:11 CET 2015


Point density is just a 3D texture as far as the kernel is concerned.
Supporting 3D textures on GPU will automatically make point density to work
there.

On Fri, Dec 4, 2015 at 7:26 PM, Mohamed Sakr <3dsakr at gmail.com> wrote:

> Hi,
>
> I'm wondering will the point density texture be supported on GPU "CUDA"?
>
> cheers,
> Mohamed Sakr
>
> _______________________________________________
> Bf-cycles mailing list
> Bf-cycles at blender.org
> http://lists.blender.org/mailman/listinfo/bf-cycles
>
>


-- 
With best regards, Sergey Sharybin
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