[Bf-cycles] Why is the shadow pass ignoring mesh and background MIS?

Brecht Van Lommel brechtvanlommel at pandora.be
Sat Aug 22 18:26:57 CEST 2015

The reasons are pretty technical. It's certainly possible, just a
bunch of work to make it work well, see here:

On Sat, Aug 22, 2015 at 4:32 PM, Gottfried Hofmann
<gottfried at blenderdiplom.com> wrote:
> Hello Cycles Developers,
> while many VFX artists find the Cycles shadow pass limited, I wonder
> wether it could be improved by also taking mesh lights with MIS and the
> world background with MIS (basically all shadow rays) into account?
> Is there a specific reason why it only recognizes lamps? Most VFX work
> is done with an HDRI background of the set, so the change mentioned
> above would be real improvement.
> Cheers,
> Gottfried
> --
> --- BlenderDiplom.com ---
> _______________________________________________
> Bf-cycles mailing list
> Bf-cycles at blender.org
> http://lists.blender.org/mailman/listinfo/bf-cycles

More information about the Bf-cycles mailing list