[Bf-cycles] Introduction
Thomas Dinges
blender at dingto.org
Tue Aug 4 17:48:34 CEST 2015
Hi Tod,
thanks for your introduction and a warm welcome! :)
If you have any question, please don't hesitate to ask here or in IRC
(#blendercoders, irc.freenode.net).
You can find some links to docs and source code here:
https://developer.blender.org/project/profile/26/
Best regards,
Thomas
Am 04.08.2015 um 17:36 schrieb Smells Like Donkey:
> Hey guys,
>
> I wanted to quickly introduce myself as I’ll be hanging out here and
> hoping to contribute for the next 6 months or so. My Name is Tod
> Baudais and I’m contracted on behalf of Tangent Animation
> (http://www.tangent-animation.ca) in Toronto and Winnipeg to add a
> bunch of features to Cycles to support their current project. I come
> from a heavy CG background (as a software developer) and you can see
> some of the projects I have been involved with here:
> http://www.imdb.com/name/nm4753312/.
>
> In a nutshell, Tangent wants to customize the renderer in a few places
> that they need it and contribute all of the code back to the Blender
> Community as the changes will certainly be useful for others. So I’ll
> probably have a ton of questions for you as most of my experience has
> been Maya/Mental Ray/Fusion.
>
> Anyway, that’s about it for now. If someone on the list wants to
> discuss specifics and how we can coordinate then let me know. I’ll
> probably be fairly quiet at first here because I’ll be ramping up on
> the codebase but you’ll hear from me soon.
>
> Take care,
> Tod.
>
>
>
>
> _______________________________________________
> Bf-cycles mailing list
> Bf-cycles at blender.org
> http://lists.blender.org/mailman/listinfo/bf-cycles
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