[Bf-cycles] Improving OSL support

Naman Gupta naman22forever at gmail.com
Fri Mar 7 09:23:54 CET 2014


Hi there,

I'm Naman, final year undergrad majoring in Computer Science studying at
MIET, Meerut, India.
I'm interested in working for blender this summer. I'd like to work on OSL
support . What I can makeout from the idea page is that, blender doesn't
have all the features of OSL. like metadata, a proper way to load tex
coord? and improved performance?

These are the links I have read so far
http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/OSL
https://raw.github.com/imageworks/OpenShadingLanguage/master/src/doc/osl-languagespec.pdf

  I have successfully compiled the source code with OSL (win7, vs2008). :D
  I'd like to know who be the right guy(IRC handle?) to discuss it.
  Also, are there any other material that I have to go through?

Regards,
Naman
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.blender.org/pipermail/bf-cycles/attachments/20140307/632a6c3f/attachment.htm 


More information about the Bf-cycles mailing list