[Bf-cycles] Cycles as Default Engine

Gottfried Hofmann gottfried at blenderdiplom.com
Thu Jun 19 18:53:01 CEST 2014


Hi,

using Cycles as the default engine would really help newbies, so +1
I stoppped teaching BI about one year ago...

Cheers,
Gottfried

On 06/19/2014 06:51 PM, Thomas Dinges wrote:
> Hi,
> I think it's time to make Cycles the default engine in Blender. This has
> been discussed a few times already, and the argument was to wait until
> we have Volume/Smoke etc..
> Now that we do, it's time to act. :)
>
> 1) Any open issues?
> Sergey fixed some remaining issues with Preview Rendering for Brushes
> etc, while Cycles is the active engine. Are there any other problems
> that need to be addressed?
>
> 2) Presets
> I think we should have some presets, at least a "Standard Surface" for
> Beginners. Brecht made a quick hack for that a while back, I think
> having bundled Node Groups is still the way to go.
> https://developer.blender.org/D474
>
> I would like to do the move for Blender 2.72 (upcoming Release).
>
> Thanks,
> Thomas
>
> _______________________________________________
> Bf-cycles mailing list
> Bf-cycles at blender.org
> http://lists.blender.org/mailman/listinfo/bf-cycles
>


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