[Bf-cycles] Starting a new job

Dan McGrath danmcgrath.ca at gmail.com
Sat Jun 14 21:50:51 CEST 2014



Well, thanks for the awesome render engine, and good luck at your new job
working on another one! I will be curious how many "ahhh, why didn't I
think of that?!" there will be when you get to see how Arnold does things :)

Take care o/


On Sat, Jun 14, 2014 at 8:01 AM, Brecht Van Lommel <
brechtvanlommel at pandora.be> wrote:

> Hi all,
> In July I will start a new job at Solid Angle, working on the Arnold
> renderer. This unfortunately means I will no longer be able to add new
> features to Cycles, though I'll still be around and happy to assist
> other developers.
> Many important features in past releases have already been implemented
> by other contributors, and I expect that the improvements will keep
> coming.
> As for other Blender development, I'll continue to be involved as a
> volunteer.
> Many thanks to all contributors and users. I'm especially grateful to
> Ton for supporting my work on Cycles. I think we have pushed open
> source production rendering quite a bit further, and I hope to see you
> all continue doing awesome things with Cycles.
> Thanks,
> Brecht.
> _______________________________________________
> Bf-cycles mailing list
> Bf-cycles at blender.org
> http://lists.blender.org/mailman/listinfo/bf-cycles
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