[Bf-cycles] Matcap in Cycles

Adriano Oliveira adriano.ufrb at gmail.com
Mon Jan 27 22:25:47 CET 2014

Yes, I am already using emission, and reflaction coords realy work over
group links.
But for eyes, matcap is better, because the highlights are always pointint
at camera.

I think that the problem is that object coords is not working when is
related to a link to a group in another file.

Adriano A. Oliveira

2014-01-27 Gottfried Hofmann <gottfried at blenderdiplom.com>

> Hey,
> On 01/27/2014 10:00 PM, Adriano Oliveira wrote:
>  > -- Is there a better way do make a matcap shader in Cycles that works
>  > over links?
> you could map a blurred environment map over the reflection coords and
> use emission instead of diffuse...
> Regards,
> Gottfried Hofmann
> --
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