[Bf-cycles] Matcap in Cycles
Adriano Oliveira
adriano.ufrb at gmail.com
Mon Jan 27 22:25:47 CET 2014
Yes, I am already using emission, and reflaction coords realy work over
group links.
But for eyes, matcap is better, because the highlights are always pointint
at camera.
I think that the problem is that object coords is not working when is
related to a link to a group in another file.
Adriano A. Oliveira
2014-01-27 Gottfried Hofmann <gottfried at blenderdiplom.com>
> Hey,
>
> On 01/27/2014 10:00 PM, Adriano Oliveira wrote:
> > -- Is there a better way do make a matcap shader in Cycles that works
> > over links?
>
> you could map a blurred environment map over the reflection coords and
> use emission instead of diffuse...
>
> Regards,
> Gottfried Hofmann
>
> --
> --- BlenderDiplom.com ---
> _______________________________________________
> Bf-cycles mailing list
> Bf-cycles at blender.org
> http://lists.blender.org/mailman/listinfo/bf-cycles
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.blender.org/pipermail/bf-cycles/attachments/20140127/ed6ca228/attachment.htm
More information about the Bf-cycles
mailing list