[Bf-cycles] Matcap in Cycles
adriano.ufrb at gmail.com
Mon Jan 27 22:25:47 CET 2014
Yes, I am already using emission, and reflaction coords realy work over
But for eyes, matcap is better, because the highlights are always pointint
I think that the problem is that object coords is not working when is
related to a link to a group in another file.
Adriano A. Oliveira
2014-01-27 Gottfried Hofmann <gottfried at blenderdiplom.com>
> On 01/27/2014 10:00 PM, Adriano Oliveira wrote:
> > -- Is there a better way do make a matcap shader in Cycles that works
> > over links?
> you could map a blurred environment map over the reflection coords and
> use emission instead of diffuse...
> Gottfried Hofmann
> --- BlenderDiplom.com ---
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> Bf-cycles at blender.org
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