[Bf-cycles] (un)Premultiplyed render passes

Adriano Oliveira adriano.ufrb at gmail.com
Fri Feb 28 13:10:23 CET 2014


But as long as color passes are not premultyplied, you will get a black
halo when applyig alpha to the final image, don't you?


Adriano A. Oliveira

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2014-02-28 1:14 GMT-03:00 Daniel Salazar - patazstudio.com <zanqdo at gmail.com
>:

> Hi, this is no bug, here's the correct way to recompose the passes
>
>
> http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Passes#Combining
> Daniel Salazar
> patazstudio.com
>
>
> On Thu, Feb 27, 2014 at 9:41 PM, Adriano Oliveira
> <adriano.ufrb at gmail.com> wrote:
> > BUILD: b5d6f14
> >
> > I don't know if this is a bug or not, but I am rendering dufuse and
> glossy
> > passes (direct, indirect, color) and I have noticed that some are
> > premultiplied (likre indirect) and others are not (like color).
> >
> > This seams to be inconsistent.
> >
> > Adriano A. Oliveira
> >
> > _______________________________________________
> > Bf-cycles mailing list
> > Bf-cycles at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-cycles
> >
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