[Bf-cycles] Optimization project
Brecht Van Lommel
brechtvanlommel at pandora.be
Wed Feb 5 21:21:49 CET 2014
On Wed, Feb 5, 2014 at 7:08 PM, Daniel Salazar - patazstudio.com
<zanqdo at gmail.com> wrote:
> Great news! Very interested in this. I can give away a baked frame of this
> https://vimeo.com/53108942 I's gotta be baked because otherwise it's too
> messy with links, symlinks hacks (for all the cows), etc.
Thanks! It's a bit similar to the Caminandes scenes without the hair,
but it wouldn't hurt to have a collection of scenes.
> Another idea for optimization would be in textures! I'm always paying
> special attention to the number of channels I'm using. If it's a texture
> with alpha then RGBA, it it's only for colors then RGB, and i it's just a
> matte then i'ts single channel BW. IIRC Cycles converts any kind of texture
> to full RGBA buffers and that's quite wasteful no?
Right, added to the list now.
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