[Bf-cycles] Clamping just secondary rays

Brecht Van Lommel brechtvanlommel at pandora.be
Wed Feb 5 17:03:46 CET 2014

Yes, I can see that would be useful. We could split up the clamp
option in direct and indirect parts so you can still clamp direct as
well but less.


On Wed, Feb 5, 2014 at 12:05 PM, Marco G <digitalbath86 at hotmail.com> wrote:
> Hi all,
> i was wondering if current clamp option is affecting every ray (also direct
> ones), and maybe it could be made to affect just secondary rays to clamp
> fireflies from glossy bounces etc, while preserving direct
> highlights/reflections on shiny objects. Makes sense?
> Regards, MG
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