[Bf-cycles] Rendering with Radio waves

Michael Fox mfoxdogg at gmail.com
Wed Apr 9 08:34:32 CEST 2014


I would recommend looking into Luxrender as it has full spectral 
rendering, and is free and opensource and have very nice blender 
intergration, i would ask the luxrender people to help you, they are 
very helpful

On 09/04/14 16:24, Trevor Anderson wrote:
> Thanks Lukas.
>
> I will take a more serious look at that then. :)
>
> Regards,
> Trev.
>
>
> On Wed, Apr 9, 2014 at 2:41 PM, Lukas Stockner 
> <lukas.stockner at freenet.de <mailto:lukas.stockner at freenet.de>> wrote:
>
>     Hi,
>     for a project like this, I wouldn't go for Cycles since it has no
>     spectral rendering support and a quite complicated integrator code.
>     My choice would be PBRT, since it has spectral support, clean and
>     simple code and great documentation in form of a book :)
>
>     Lukas Stockner
>
>     Am 09.04.2014 01:38 schrieb Trevor Anderson
>     <trevor.g.anderson at gmail.com <mailto:trevor.g.anderson at gmail.com>>:
>     >
>     > Hi all,
>     >
>     > I am fairly new to blender and to development for that matter.
>     So if anyone can point me in the right direction that would be
>     much appreciated. Specifically if there is perhaps another open
>     source ray-tracing tool that might be better for what I am looking
>     to do.
>     >
>     > I am looking to use cycles to simulate millimetre wavelength
>     radio wave imaging. As part of that I suppose I would be looking
>     at trying to track polarization of the rays, but primarily
>     changing the wavelengths captured by the camera. Ideally also
>     exporting range information too.
>     >
>     > I was wondering if any of this had been done already, even for
>     something like infra-red or hyper-spectral imaging, something that
>     would give me a starting point.
>     >
>     > Thanks,
>     > Trev.
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>
>
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