[Bf-cycles] Rendering with Radio waves
Michael Fox
mfoxdogg at gmail.com
Wed Apr 9 08:34:32 CEST 2014
I would recommend looking into Luxrender as it has full spectral
rendering, and is free and opensource and have very nice blender
intergration, i would ask the luxrender people to help you, they are
very helpful
On 09/04/14 16:24, Trevor Anderson wrote:
> Thanks Lukas.
>
> I will take a more serious look at that then. :)
>
> Regards,
> Trev.
>
>
> On Wed, Apr 9, 2014 at 2:41 PM, Lukas Stockner
> <lukas.stockner at freenet.de <mailto:lukas.stockner at freenet.de>> wrote:
>
> Hi,
> for a project like this, I wouldn't go for Cycles since it has no
> spectral rendering support and a quite complicated integrator code.
> My choice would be PBRT, since it has spectral support, clean and
> simple code and great documentation in form of a book :)
>
> Lukas Stockner
>
> Am 09.04.2014 01:38 schrieb Trevor Anderson
> <trevor.g.anderson at gmail.com <mailto:trevor.g.anderson at gmail.com>>:
> >
> > Hi all,
> >
> > I am fairly new to blender and to development for that matter.
> So if anyone can point me in the right direction that would be
> much appreciated. Specifically if there is perhaps another open
> source ray-tracing tool that might be better for what I am looking
> to do.
> >
> > I am looking to use cycles to simulate millimetre wavelength
> radio wave imaging. As part of that I suppose I would be looking
> at trying to track polarization of the rays, but primarily
> changing the wavelengths captured by the camera. Ideally also
> exporting range information too.
> >
> > I was wondering if any of this had been done already, even for
> something like infra-red or hyper-spectral imaging, something that
> would give me a starting point.
> >
> > Thanks,
> > Trev.
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