[Bf-cycles] Fwd: Viewport render keyboard shortcut + minor Cycles viewport interface consideration

Carlo Andreacchio carlorules at gmail.com
Fri Sep 6 00:55:30 CEST 2013

Hi All,

I would vote against using Alt Z-Z to switch to texture viewport first then
to cycles. The way texture viewport mode works is that it loads up all the
textures in to GPU ram and there is no way of clearing it out of GPU
memory... Which then poses a problem for people dealing with large GPU
scenes. Having a dedicated key which doesn't switch through any other modes
is ideal.

I vote for shift Z as Bassam suggested to become the standard hotkey.

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