[Bf-cycles] Menu placement of the light falloff node

Brecht Van Lommel brechtvanlommel at pandora.be
Thu Oct 31 14:08:26 CET 2013


It doesn't really fit anywhere well, I don't mind if it's put in Input
or Converter.

On Thu, Oct 31, 2013 at 7:36 AM, Greg Zaal <gregzzmail at gmail.com> wrote:
> Agreed, Color isn't the right place for it. I'm not sure Input is either,
> since the Input nodes are mostly those without any inputs themselves (except
> Fresnel, Layer Weight and Wireframe). But it's probably the best place for
> it, unless you consider it a Converter.
>
> Cheers,
> Greg
>
>
> On 31 October 2013 00:14, James Wrigley <jwrigley72 at gmail.com> wrote:
>>
>> Hi there,
>> I'm just wondering why the light falloff node is under the 'Color'
>> menu in the cycles material editor even though it doesn't operate on
>> RGB values. Wouldn't it be more logical to place it under the 'Input'
>> menu?
>>
>> Thanks,
>> JamesNZ
>> _______________________________________________
>> Bf-cycles mailing list
>> Bf-cycles at blender.org
>> http://lists.blender.org/mailman/listinfo/bf-cycles
>
>
>
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