[Bf-cycles] Could OSL be used to bake lightmaps?
sinan.hassani at gmail.com
Wed Oct 30 01:45:37 CET 2013
This is just a question on whether this is possible.
If the ability of writing to file (or writing to texture) is added to
OSL, this will enable developers and scripters to create their own OSL
scripts to bake lightmaps. For certain things, you can of course still
use BI (like baking normal maps), but for other things like AO, there is
like 3-4 different methods for baking. So this would give a new powerful
way to bake lightmaps and the baking would make use of Cycles.
Is such functionality possible with OSL? If not, is it easy to implement?
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