[Bf-cycles] max render size?

E. David Ferriman dferriman at gmail.com
Fri Oct 25 20:22:47 CEST 2013

To be clear, you want to print out an image that's 200"x13.3"? It's most 
likely rendering just the central third due to the odd size (in other 
words, you're only ASKING for the central 3rd). To get the right pixels, 
multiply the inches you want by the ppi you want. If the camera frame is 
1920x1080 that's 6.4"x3.6" (1920px/300ppiX1080px/300ppi). So, from there 
make sure your inches match. Ex:

6.4"x3.6" * 10 = 16.4"x13.6" * 300ppi = 4,920pxX4,080px

Hope that helps.


On 10/25/2013 1:16 PM, Jordan Miller wrote:
> Hi-- so I have a simple scene that I want to render at high res for
> making a professional quality poster people will be close to examine.
> I would like to render 60,000 pixels x 4,000 pixels.
> my computer can handle it fine in cycles with GPU Compute (quad i7
> with 2 GTX 770s and 32GB cpu RAM). but the image is cut off (only the
> central third of the camera view is rendered). Does blender have new
> hard limits of 20000 pixel image size? I can't go larger than that and
> have every pixel render.
> please advise if there is a way to do this.
> thanks!!
> jordan
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> Bf-cycles at blender.org
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E. David Ferriman
Web Designer
dferriman at gmail.com | (614) 260-7238

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