[Bf-cycles] Particle 'path' rendering with cycles?

Bassam Kurdali bassam at urchn.org
Sat Nov 23 02:31:29 CET 2013


I'm attempting to use the keyed particle feature along with the 'path'
render type to make gossamer strings of material (like webs) attached
between objects. I wonder if the same technique used for the hair
rendering could work for these (in cycles).




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