[Bf-cycles] Node names (two can have seemly same name and appearance)

Gottfried Hofmann gottfried at blenderdiplom.com
Sat Nov 2 21:00:46 CET 2013


On 11/02/2013 07:42 PM, Greg Zaal wrote:
> Could we just make the automatic label something like "Mix - Multiply"?

That is a very good idea indeed!

Gottfried


> I'm actually not particularly bothered by this, people who get confused
> by it are only confused once, and then know it. In this case I'd say
> favour the experienced users and leave it as-is, or compromise and make
> everyone happy with the cost of a longer label.
>
>
> On 2 November 2013 19:18, Piotr Adamowicz <padamowicz at gmail.com
> <mailto:padamowicz at gmail.com>> wrote:
>
>     If the problem is making it easy for beginners to find the nodes, then
>     perhaps the solution would be to move the math node into its own
>     section and add a menu item for each of its modes while keeping the
>     math node itself as is? That way the beginners would find it easily
>     and the regular users would still keep their useful labels.
>
>     On Sat, Nov 2, 2013 at 6:13 PM, ishly habib <ishrox123 at gmail.com
>     <mailto:ishrox123 at gmail.com>> wrote:
>      > I think that it would be enough if the search would understand
>     add as a
>      > version of the mix node and pop-up because the typical thing for
>     a beginner
>      > to do when I can't find the node is to search it. The solution of
>     headers is
>      > clunky in my opinion. if that matters
>      >
>      > On 01/11/2013 10:38 pm, "Brecht Van Lommel"
>     <brechtvanlommel at pandora.be <mailto:brechtvanlommel at pandora.be>>
>      > wrote:
>      >>
>      >> I'm not sure I agree, if you build a setup with math or color mix
>      >> nodes it's quite tedious to have to rename them manually I would
>      >> think? Although perhaps this is a non-issue for typical users,
>     just in
>      >> my experience I quite like this renaming.
>      >>
>      >> Perhaps we should have tooltips when you are over a node (header),
>      >> with the node name and description of the node, that would solve the
>      >> issue in a different way.
>      >>
>      >> Brecht.
>      >>
>      >> On Fri, Nov 1, 2013 at 6:07 AM, Greg Zaal <gregzzmail at gmail.com
>     <mailto:gregzzmail at gmail.com>> wrote:
>      >> > Hey David,
>      >> >
>      >> > I agree, it's especially difficult for beginners to look at
>     someone's
>      >> > node
>      >> > setup and wonder where this weird "Modulo" node (for example)
>     comes from
>      >> > that they can't find in the menus. The title of the node should be
>      >> > displayed
>      >> > exactly how it is in the Add menu, and only change when the user
>      >> > explicitly
>      >> > changes it's label in the properties region.
>      >> >
>      >> > It's not cycles specifically, but also the compositing (and I
>     assume
>      >> > texture) nodes as well that have this issue.
>      >> >
>      >> > Cheers,
>      >> > Greg
>      >> >
>      >> > On Nov 1, 2013 6:08 AM, "David Black" <db4tech at yahoo.co.uk
>     <mailto:db4tech at yahoo.co.uk>> wrote:
>      >> >>
>      >> >> Apologies, I do have dyslexia, subject should read...
>     seemingly not
>      >> >> seemly.
>      >> >>
>      >> >> The following line should read...
>      >> >> (While nodes are collapsed) it becomes possible for math and
>     vector
>      >> >> math
>      >> >> nodes to have a seemingly identical name and appearance.
>      >> >>
>      >> >> I notice the two nodes in question have different socket
>     inputs which
>      >> >> helps differentiate to some extent, still like how other
>     nodes provide
>      >> >> header names rather than function, this in itself is of course
>      >> >> subjective.
>      >> >>
>      >> >> David
>      >> >> --
>      >> >>
>      >> >> 3d-designs-davidblack.blogspot.com
>     <http://3d-designs-davidblack.blogspot.com>
>      >> >>
>      >> >> On 01/11/2013 03:38, David Black wrote:
>      >> >>
>      >> >> Hi Brecht and other mailing list members.
>      >> >>
>      >> >> While we are discussing nodes, what are peoples thoughts on
>      >> >> Converters\Math node displaying 'Math' and Converters\Vector Math
>      >> >> displaying
>      >> >> 'Vector Math' for their node names?
>      >> >>
>      >> >> They are the only two nodes which change name depending on their
>      >> >> function,
>      >> >> while I can see this is useful, it can also cause identification
>      >> >> difficulties. (While nodes are collapsed) it becomes possible
>     for math
>      >> >> and
>      >> >> vector math nodes to have an identical name and appearance.
>      >> >>
>      >> >> With all other nodes displaying header names rather than
>     function,
>      >> >> would
>      >> >> adding header names to these two nodes help with
>     identification and
>      >> >> maintain
>      >> >> consistency?
>      >> >>
>      >> >> Thank you for your time,
>      >> >> David
>      >> >> --
>      >> >>
>      >> >> 3d-designs-davidblack.blogspot.com
>     <http://3d-designs-davidblack.blogspot.com>
>      >> >>
>      >> >>
>      >> >>
>      >> >> _______________________________________________
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>      >> >> Bf-cycles at blender.org <mailto:Bf-cycles at blender.org>
>      >> >> http://lists.blender.org/mailman/listinfo/bf-cycles
>      >> >>
>      >> >>
>      >> >>
>      >> >> _______________________________________________
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>      >> >> http://lists.blender.org/mailman/listinfo/bf-cycles
>      >> >>
>      >> >
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>
>
>     --
>     Piotr "MadMinstrel" Adamowicz
>     padamowicz at gmail.com <mailto:padamowicz at gmail.com>
>     _______________________________________________
>     Bf-cycles mailing list
>     Bf-cycles at blender.org <mailto:Bf-cycles at blender.org>
>     http://lists.blender.org/mailman/listinfo/bf-cycles
>
>
>
>
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