[Bf-cycles] Node names (two can have seemly same name and appearance)

Greg Zaal gregzzmail at gmail.com
Sat Nov 2 19:42:35 CET 2013


Could we just make the automatic label something like "Mix - Multiply"?
I'm actually not particularly bothered by this, people who get confused by
it are only confused once, and then know it. In this case I'd say favour
the experienced users and leave it as-is, or compromise and make everyone
happy with the cost of a longer label.


On 2 November 2013 19:18, Piotr Adamowicz <padamowicz at gmail.com> wrote:

> If the problem is making it easy for beginners to find the nodes, then
> perhaps the solution would be to move the math node into its own
> section and add a menu item for each of its modes while keeping the
> math node itself as is? That way the beginners would find it easily
> and the regular users would still keep their useful labels.
>
> On Sat, Nov 2, 2013 at 6:13 PM, ishly habib <ishrox123 at gmail.com> wrote:
> > I think that it would be enough if the search would understand add as a
> > version of the mix node and pop-up because the typical thing for a
> beginner
> > to do when I can't find the node is to search it. The solution of
> headers is
> > clunky in my opinion. if that matters
> >
> > On 01/11/2013 10:38 pm, "Brecht Van Lommel" <brechtvanlommel at pandora.be>
> > wrote:
> >>
> >> I'm not sure I agree, if you build a setup with math or color mix
> >> nodes it's quite tedious to have to rename them manually I would
> >> think? Although perhaps this is a non-issue for typical users, just in
> >> my experience I quite like this renaming.
> >>
> >> Perhaps we should have tooltips when you are over a node (header),
> >> with the node name and description of the node, that would solve the
> >> issue in a different way.
> >>
> >> Brecht.
> >>
> >> On Fri, Nov 1, 2013 at 6:07 AM, Greg Zaal <gregzzmail at gmail.com> wrote:
> >> > Hey David,
> >> >
> >> > I agree, it's especially difficult for beginners to look at someone's
> >> > node
> >> > setup and wonder where this weird "Modulo" node (for example) comes
> from
> >> > that they can't find in the menus. The title of the node should be
> >> > displayed
> >> > exactly how it is in the Add menu, and only change when the user
> >> > explicitly
> >> > changes it's label in the properties region.
> >> >
> >> > It's not cycles specifically, but also the compositing (and I assume
> >> > texture) nodes as well that have this issue.
> >> >
> >> > Cheers,
> >> > Greg
> >> >
> >> > On Nov 1, 2013 6:08 AM, "David Black" <db4tech at yahoo.co.uk> wrote:
> >> >>
> >> >> Apologies, I do have dyslexia, subject should read... seemingly not
> >> >> seemly.
> >> >>
> >> >> The following line should read...
> >> >> (While nodes are collapsed) it becomes possible for math and vector
> >> >> math
> >> >> nodes to have a seemingly identical name and appearance.
> >> >>
> >> >> I notice the two nodes in question have different socket inputs which
> >> >> helps differentiate to some extent, still like how other nodes
> provide
> >> >> header names rather than function, this in itself is of course
> >> >> subjective.
> >> >>
> >> >> David
> >> >> --
> >> >>
> >> >> 3d-designs-davidblack.blogspot.com
> >> >>
> >> >> On 01/11/2013 03:38, David Black wrote:
> >> >>
> >> >> Hi Brecht and other mailing list members.
> >> >>
> >> >> While we are discussing nodes, what are peoples thoughts on
> >> >> Converters\Math node displaying 'Math' and Converters\Vector Math
> >> >> displaying
> >> >> 'Vector Math' for their node names?
> >> >>
> >> >> They are the only two nodes which change name depending on their
> >> >> function,
> >> >> while I can see this is useful, it can also cause identification
> >> >> difficulties. (While nodes are collapsed) it becomes possible for
> math
> >> >> and
> >> >> vector math nodes to have an identical name and appearance.
> >> >>
> >> >> With all other nodes displaying header names rather than function,
> >> >> would
> >> >> adding header names to these two nodes help with identification and
> >> >> maintain
> >> >> consistency?
> >> >>
> >> >> Thank you for your time,
> >> >> David
> >> >> --
> >> >>
> >> >> 3d-designs-davidblack.blogspot.com
> >> >>
> >> >>
> >> >>
> >> >> _______________________________________________
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> >> >> Bf-cycles at blender.org
> >> >> http://lists.blender.org/mailman/listinfo/bf-cycles
> >> >>
> >> >>
> >> >>
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> >> >>
> >> >
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> >
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>
>
>
> --
> Piotr "MadMinstrel" Adamowicz
> padamowicz at gmail.com
> _______________________________________________
> Bf-cycles mailing list
> Bf-cycles at blender.org
> http://lists.blender.org/mailman/listinfo/bf-cycles
>
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