nazim.mer at gmail.com
Thu May 30 15:02:20 CEST 2013
To my belief, antialiasing can be sorted out by rendering out larger
resolutions then reducing the resolution during post production.
Correct me if I am wrong.
On 30 May 2013 13:44, Adriano Oliveira <adriano.ufrb at gmail.com> wrote:
> Is Cycles renders getting blurier recently for some changes in
> antialiasing logic?
> Is there any way to get sharper images?
> Adriano A. Oliveira
> Bf-cycles mailing list
> Bf-cycles at blender.org
-------------- next part --------------
An HTML attachment was scrubbed...
More information about the Bf-cycles