[Bf-cycles] Modified Bump node

David Black db4tech at yahoo.co.uk
Fri May 10 19:19:07 CEST 2013


Thank you kindly,
David
-- 

3d-designs-davidblack.blogspot.com 
<http://www.3d-designs-davidblack.blogspot.com>

On 10/05/2013 17:57, Brecht Van Lommel wrote:
> I've added an Invert option now.
>
> On Fri, May 10, 2013 at 5:23 PM, David Black <db4tech at yahoo.co.uk> wrote:
>> Hi Brecht,
>>
>> Just tried the recently modified Bump node and notice negative values seem
>> to be clamped to zero, is this intended?
>>
>> For a less cluttered noodle space, rather than adding an Invert node, I
>> occasionally use negative values for inverted bumps. Although due to
>> dyslexia that method has its drawbacks, negative values are not always
>> obvious at first glance.
>>
>> What are your thoughts on implementing a Invert option on the Bump node?
>>
>> Some mock-ups
>> http://www.blenderartists.org/forum/showthread.php?216113-Brecht-s-easter-egg-surprise-Modernizing-shading-and-rendering&p=2372874&viewfull=1#post2372874
>>
>> Thank you for your time,
>>
>> David
>> --
>>
>> 3d-designs-davidblack.blogspot.com
>>
>>
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