[Bf-cycles] Add shader
adriano.ufrb at gmail.com
Wed Jun 19 15:16:16 CEST 2013
You can just use a dark gray color in glossy (with a fresnel as add
factor), in this cases, don't you?
2013/6/19 Greg Zaal <gregzzmail at gmail.com>
> Yeah a Fac for Add shader would be great. But in the case of making coated
> plastic materials, you shouldn't use it because of energy conservation (a
> material cant reflect more energy/light than it gets) - assuming you're
> going for realistic shading.
> On 19 June 2013 13:59, Adriano Oliveira <adriano.ufrb at gmail.com> wrote:
>> Hi friends,
>> Is there any reson way Add Shader does not have a factor, like Mix Sahder
>> I supose that Add Diffuse and Glyssy is batter than Mix them to get
>> coated and plastic materials. So a factor slot would be very useful.
>> Bf-cycles mailing list
>> Bf-cycles at blender.org
> Bf-cycles mailing list
> Bf-cycles at blender.org
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