[Bf-cycles] Add shader

Adriano Oliveira adriano.ufrb at gmail.com
Wed Jun 19 15:16:16 CEST 2013


Greg,

You can just use a dark gray color in glossy (with a fresnel as add
factor), in this cases, don't you?


Adriano

2013/6/19 Greg Zaal <gregzzmail at gmail.com>

> Yeah a Fac for Add shader would be great. But in the case of making coated
> plastic materials, you shouldn't use it because of energy conservation (a
> material cant reflect more energy/light than it gets) - assuming you're
> going for realistic shading.
>
>
> On 19 June 2013 13:59, Adriano Oliveira <adriano.ufrb at gmail.com> wrote:
>
>> Hi friends,
>>
>> Is there any reson way Add Shader does not have a factor, like Mix Sahder
>> does?
>>
>> I supose that Add Diffuse and Glyssy is batter than Mix them to get
>> coated and plastic materials. So a factor slot would be very useful.
>>
>>
>> Adriano
>>
>>
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>>
>
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