[Bf-cycles] Article about rendering technologies
Thomas Dinges
blender at dingto.org
Wed Jul 17 17:49:09 CEST 2013
The rumours are correct, there will be a paper release.
http://s2013.siggraph.org/attendees/talks/events/bssrdf-importance-sampling
Am 17.07.2013 17:37, schrieb Matthew Heimlich:
> Interesting to note that Solid Angle is giving a presentation on their
> full raytraced SSS system (and possibly a white paper release, if
> rumors are to be believed) at SIGGRAPH this year. Could be very
> helpful to getting a similar speedup in Cycles.
>
>
> On Wed, Jul 17, 2013 at 11:20 AM, Matthew Heimlich
> <matt.heimlich at gmail.com <mailto:matt.heimlich at gmail.com>> wrote:
>
> I really enjoyed the one they did last year. Thanks for sharing.
>
>
> On Wed, Jul 17, 2013 at 9:17 AM, Thomas Dinges <blender at dingto.org
> <mailto:blender at dingto.org>> wrote:
>
> Hi,
> here is an interesting two-part series about todays rendering
> technologies:
> http://www.fxguide.com/featured/the-state-of-rendering/
> http://www.fxguide.com/featured/the-state-of-rendering-part-2/
>
> Thomas
>
> --
> Thomas Dinges
> Blender Developer, Artist and Musician
>
> www.dingto.org <http://www.dingto.org>
>
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--
Thomas Dinges
Blender Developer, Artist and Musician
www.dingto.org
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