[Bf-cycles] Volumetric patch update (now with new shiny bidirectional integrator)

Cal McGaugh cal at cal3d.com
Sat Jan 19 08:46:28 CET 2013


Hi Storm,

is this a build?

How do I add    blender_cycles_volume_mlt_spectral_53906_work.patch.bz2
to Blender 2.65?

Thanks,
Cal


On January 18, 2013 at 10:49 PM storm <kartochka22 at yandex.ru> wrote:
> Still not sure about full path pdf formula correctness, but this variant
> definitely converge many test scenes faster then vanilla cycles.
> Selected scenes comverge so fast i not expect. You,
> Lux/Yafaray/Arion/etc users will be not surprized, but for me that was
> very unexpected. Definitely, that bidirectional algorithm need to be
> finished to "production" state.
>
> Restrictions same as previous variants:
> Preview viewport only, CPU only, emission, zero size point light,
> perspective camera w/o DoF. Smooth faces (with interpolated normals)
> will render wrong, need implement adjoint BSDF. Learning git, have used
> it 2 weeks, preparing to remove debug cruft to make it more readable.
>
> Not ready for wide testing because of many restrictions. Got few
> segfaults as well, but think it related to other packages after switch
> to Fedora 18 and experimental gcc 4.8 i use for tests.
> _______________________________________________
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> Bf-cycles at blender.org
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