[Bf-cycles] Object color property in cycles?
Brecht Van Lommel
brechtvanlommel at pandora.be
Wed Jan 16 16:02:41 CET 2013
I agree this would be a useful feature, I've added it to the todo list
now. I've always wanted to add a way to read arbitrary object/material
properties from shaders but didn't get to implementing it yet.
On Tue, Jan 15, 2013 at 6:00 PM, Vilem Novak <pildanovak at post.cz> wrote:
> sorry to write here, but I really miss any way to send per-object animatable
> color and alpha in cycles.
> Would it be possible in future to implement Object color support , or any
> other way to animate color not depending on mesh data(vcols) or material? It
> would be great as part of Object Info, or similar node...
> It forces me still to use BI for my job, where I animate many objects which
> need to change color and alpha - in educational videos, where new parts need
> to appear and disappear, and molecular process simulations. Maintain many
> materials in such scenes is almost impossible...
> Vilem Novak
> Bf-cycles mailing list
> Bf-cycles at blender.org
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