[Bf-cycles] UberShader

Matthew Heimlich matt.heimlich at gmail.com
Thu Feb 28 00:32:43 CET 2013


Glad I could make it into the mailing list! If you haven't checked it
out today, I've made a lot of changes to the shader, some just within
the last few minutes. The Glossy/Anisotropy factor is fixed, there are
new glass options for Beer's Law transmission, and normal/bump maps
can be added directly to the node now. Enjoy!

On Wed, Feb 27, 2013 at 10:51 AM, Brecht Van Lommel
<brechtvanlommel at pandora.be> wrote:
> Thanks, I'll take a look at this when I work on the ubershader again.
>
> Brecht.
>
> On Wed, Feb 27, 2013 at 8:53 AM, Мукаев Виктор <vitos1g at gmail.com> wrote:
>> Was listening to Brecht's  podcast, and found a thread about UberShader at
>> BA
>>
>> http://blenderartists.org/forum/showthread.php?283248-My-attempt-at-an-Ubershader&p=2316888#post2316888
>>
>> I just want Brecht to be aware of this, interesting points there in the
>> thread :)
>>
>> _______________________________________________
>> Bf-cycles mailing list
>> Bf-cycles at blender.org
>> http://lists.blender.org/mailman/listinfo/bf-cycles
>>
> _______________________________________________
> Bf-cycles mailing list
> Bf-cycles at blender.org
> http://lists.blender.org/mailman/listinfo/bf-cycles


More information about the Bf-cycles mailing list