[Bf-cycles] Realistic Nk-Data Metal BSDF

David Zerba zerba.david at gmail.com
Mon Dec 23 20:59:16 CET 2013


That would actually be really useful, I was just playing with Indigo the
other week and was thinking, Cycles should have some of these materials.


On Mon, Dec 23, 2013 at 8:42 AM, Lukas Stockner
<lukas.stockner at freenet.de>wrote:

> Yes, that's what I meant, although as he already mentioned in the
> description,
> a single node would be more useful.
> I'm currently trying to get Blender to build, once it works, I'll try to
> implement it.
> The basic formula isn't that complicated, the most difficult part will
> probably
> be adding a node :D
> > Their is already broadstu, who made a nice nk-data node tree for cycle.
> > Check blends was for this. It's named something like realistic metals or
> > physical based metals.
> > Lukas Stockner <lukas.stockner at freenet.de> a écrit :
> > >Hi everybody,
> > >do you think  a BSDF node for Conductive Materials using measured
> Nk-Data
> > >and Fresnel's equation for conductors would be useful? Getting Nk-Data
> > >shouldn't be a problem, for example, the PBRT distribution has 162
> > >datasets. Of course, full spectral rendering would be ideal for these,
> but
> > >simple RGB should also work fine.
> > >
> > >Lukas Stockner
> > >_______________________________________________
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> > >Bf-cycles at blender.org
> > >http://lists.blender.org/mailman/listinfo/bf-cycles
> >
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-- 

- David Zerba
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