[Bf-cycles] Cycles Standalone File Format

Brecht Van Lommel brechtvanlommel at pandora.be
Fri Aug 23 14:49:58 CEST 2013

Thanks for the suggestion, as far as I can tell this is binary only?
It would be nice if we had a file format that can be compressed into
binary, but I think something human readable without a special editor
is also a nice feature to have.


On Thu, Aug 22, 2013 at 11:16 PM, Lukas Stockner
<lukas.stockner at freenet.de> wrote:
> Hi all,
> my suggestion for the Cycles Standalone File Format would be Named Binary Tag (NBT). It is really easy to implement, binary, hierarchical (tree-like), has very little overhead, is gzipped and there are quite a few libraries for it.
> It consists of nested, named tags with defined type (integer, float, string, collection of other tags etc.), so you can build any data structure with it.
> I've used it myself for some scene file formats and never lacked a feature.
> Storage efficiency should be near-perfect with gzip and binary blobs for geometry data etc., and (in my experience) parsing is faster than for .xml.gz
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