[Bf-cycles] Issues with light path node and HDR lighting
Matthew Heimlich
matt.heimlich at gmail.com
Wed Aug 21 19:14:53 CEST 2013
Another user brought it to my attention that when using HDR lighting the
"Is Shadow Ray" trick for getting transparent shadows from glass doesn't
work. You have to actually turn on caustics. Is this intended?
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.blender.org/pipermail/bf-cycles/attachments/20130821/02ff4cca/attachment.htm
More information about the Bf-cycles
mailing list