[Bf-cycles] Cycles Standalone

Sergey Sharybin sergey.vfx at gmail.com
Wed Aug 21 14:56:51 CEST 2013


Tycho, you could do exactly the same with svn externals ;)


On Wed, Aug 21, 2013 at 6:55 PM, Tycho Tatitscheff <
tatitscheff_tycho at yahoo.fr> wrote:

> Maybe an other raison to  switch to git !
>
>
> http://stackoverflow.com/questions/1811730/how-do-you-work-with-a-git-repository-within-another-repository
>
> What do you think ?
> Cheers
>
> Tycho
>   ------------------------------
>  *De :* Brecht Van Lommel <brechtvanlommel at pandora.be>
> *À :* bf-cycles at blender.org
> *Envoyé le :* Mercredi 21 août 2013 13h47
> *Objet :* Re: [Bf-cycles] Cycles Standalone
>
> On Wed, Aug 21, 2013 at 12:37 AM, Matt Ebb <matt at mke3.net> wrote:
>
> * Would it be possible to move (or somehow mirror?) Cycles to its own
> repository so that people don't need to check out the entire blender tree
> just to get cycles? It would probably help to dispel any notions of GPL
> infection if the code is completely isolated and presented that way.
>
>
> We should indeed do this. I'm not sure yet where that would be hosted, but
> I think it would be (manually) mirrored somehow, since for Blender
> development it's still nice to have an actual copy of the code in the
> bf-blender repository. Otherwise things can get out of sync and more
> complicated for users to check out.
>
>
> * Having a generalised C/C++ API, that's clear and not tied to
> blender-isms would of course be great as well, especially for the purposes
> of things like live updating from a non-blender application's viewport.
>
>
> Yes, we need some work to separate Blender integration code more, it's in
> a separate module but could be improved. Live updating especially makes the
> API more complex, we have some fairly generic mechanisms for tagging
> partial updates but it needs to be clarified more.
>
> Brecht.
>
>
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>
>
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>


-- 
With best regards, Sergey Sharybin
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