[Bf-cycles] How far is...
Gottfried Hofmann
gottfried at blenderdiplom.com
Sun Aug 11 13:15:28 CEST 2013
Take Autodesk Beast as an example, has a pathtracing-engine with OSL
support. It's only use: GI-baking for games:
http://gameware.autodesk.com/beast
On 08/11/2013 06:14 AM, Matthew Heimlich wrote:
> I think most people refer to GI baking when they talk about baking with
> Cycles. We can already do most other kinds of baking with BI.
> 2013/8/10 Thomas Dinges <blender at dingto.org <mailto:blender at dingto.org>>
> Also on a personal note, I don't know of any path tracer that
> supports
> texture baking. Whether it is Arnold, Indigo... I always here the
> argument that we need Texture Baking for Game Engine users, but
> Cycles
> is meant for animations and film, not for Game Engines.
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