[Bf-cycles] Render optimizing using frame coherence

Ton Roosendaal ton at blender.org
Sat Apr 20 13:12:38 CEST 2013


Hi,

Baking as part of modeling is of course important too!
But there's also baking using PTex:
http://renderman.pixar.com/view/baking-ptex-textures

Which works great too, but won't allow painting or editing simply...

-Ton-

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Ton Roosendaal  Blender Foundation   ton at blender.org    www.blender.org
Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands

On 20 Apr, 2013, at 12:31, Przemyslaw Golab wrote:

> 2013/4/20 Ton Roosendaal <ton at blender.org>
> 
> An important use case for baking is to speedup rendering.
> 
> and the _most_ important use case is, to bake textures made with nodes to an image. So artist can alter the texture in 2D App or use it in other engine, for example some Game Engine. :)
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