[Bf-cycles] Render optimizing using frame coherence

Przemyslaw Golab golab.przemyslaw at gmail.com
Sat Apr 20 12:31:42 CEST 2013


2013/4/20 Ton Roosendaal <ton at blender.org>

An important use case for baking is to speedup rendering.
>

and the _most_ important use case is, to bake textures made with nodes to
an image. So artist can alter the texture in 2D App or use it in other
engine, for example some Game Engine. :)
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