[Bf-cycles] GSoC - Spectral Rendering

Gavin Howard gavin.d.howard at gmail.com
Tue Apr 9 22:17:10 CEST 2013


     Brecht,
     Would you mind helping me write a proposal? (By help, I mean review it
when I'm done and suggest changes.) That way, I could make sure that the
project is not too large in scope. Thanks.
     God Bless,
     Gavin Howard


On Tue, Apr 9, 2013 at 2:14 PM, Brecht Van Lommel <
brechtvanlommel at pandora.be> wrote:

> Hi,
>
> I think this could be great as a summer of code project. I guess the
> essential part would be support for spectral colors in the path
> tracing integrator, and then you could add extras like a temperature
> to color node and dispersion support for one or more of the BSDF nodes
> depending how much time there is.
>
> Brecht.
>
> On Tue, Apr 9, 2013 at 8:21 PM, Gavin Howard <gavin.d.howard at gmail.com>
> wrote:
> >      Hello all,
> >      I was excited yesterday when the Blender Foundation was accepted
> into
> > Google Summer of Code again. I've been wanting to do spectral rendering
> in
> > Cycles for awhile now, and I would like your input on whether you think
> it
> > would be a good project or not. Thanks!
> >      God Bless,
> >      Gavin Howard
> >
> > _______________________________________________
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> > Bf-cycles at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-cycles
> >
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