[Bf-cycles] OSL status update

Brecht Van Lommel brechtvanlommel at pandora.be
Sun Sep 9 13:20:38 CEST 2012


Awesome, great work guys :)

Brecht.

On Sat, Sep 8, 2012 at 11:11 PM, Thomas Dinges <blender at dingto.org> wrote:
> Custom OSL shaders can now be used in Blender:
> Video + Documentation on the code blog:
> http://code.blender.org/index.php/2012/09/open-shading-language-in-cycles/
>
> Regards,
> Thomas
>
> Am 08.09.2012 00:53, schrieb Thomas Dinges:
>> Hi,
>> work continues on the OSL backend.
>> Blender compiles with OSL 1.2, the inbuilt OSL shaders are updated
>> mostly and it renders.
>>
>> I updated the OSL docs:
>> http://wiki.blender.org/index.php/User:DingTo/OpenShadingLanguage
>>
>> They now contain step-by-step compile instruction for Linux x64.
>>
>> Might be a good reference for other platforms as well. Anyone who would
>> like to look into building OSL libs on Windows? :)
>>
>> Regards,
>> Thomas
>>
>
>
> --
> Thomas Dinges
> Blender Developer, Artist and Musician
>
> www.dingto.org
>
> _______________________________________________
> Bf-cycles mailing list
> Bf-cycles at blender.org
> http://lists.blender.org/mailman/listinfo/bf-cycles


More information about the Bf-cycles mailing list