[Bf-cycles] Image sequence in Cycles material nodes

Le Jardin Digital contact at lejardindigital.fr
Tue Jun 5 08:29:04 CEST 2012


Hi Brecht

thanks a lot for this long-awaited features !
Regards
Vincent

Le 05/06/2012 08:11, Constantin Rahn a écrit :
> Hi Brecht,
>
> thank you very much for this feature!
>
> Conz
>
> Am 04.06.2012 21:46, schrieb Brecht Van Lommel:
>> Image sequences are now supported in svn as well.
>>
>> Brecht.
>>
>> On Sun, Jun 3, 2012 at 7:58 PM, Constantin Rahn<conz at vrchannel.de>   wrote:
>>> Hi,
>>>
>>> thank you for the idea of a workaround.
>>> I have found a different solution for the dynamic paint. I use vertex
>>> colors now to mix the shaders in cycles.
>>> Good to know that there is a solution for the next time if I need image
>>> seq. in cycles. :)
>>>
>>> Conz
>>>
>>> Am 03.06.2012 19:46, schrieb Bassam Kurdali:
>>>> It is sort of possible now if you are willing to do a bit of python:
>>>>
>>>> write an update handler that updates the image from a sequence (this
>>>> will only work for image sequences, not movies) based on the current
>>>> frame, and use one or more of the update handler methods (frame_pre
>>>> should work for the 3d view, load_post or pre for farm rendering, and
>>>> maybe render_pre is needed as well)
>>>> note it will not update in the rendered viewport unless you toggle
>>>> rendered/ not rendered, but it will update in the textured view,
>>>> material view or f12 render.
>>>> the text block needs to have  .py extension and have registration
>>>> ticked.
>>>>
>>>>
>>>> On Sun, 2012-06-03 at 12:56 +0200, Thomas Dinges wrote:
>>>>> Hi,
>>>>> no it's not possible yet, texture loading in Cycles goes via OIIO and
>>>>> this is not hooked up yet with some Blender internals.
>>>>>
>>>>> Regards,
>>>>> Thomas
>>>>>
>>>>> Am 03.06.2012 12:27, schrieb Constantin Rahn:
>>>>>> Hi,
>>>>>>
>>>>>> is it possible to use image sequences in material nodes for cycles?
>>>>>> I have baked a b/w image sequence with dynamic paint. Now I want to use
>>>>>> this sequence for the factor of a mix node in a cycles material. But I
>>>>>> can't find a way to use it. :(
>>>>>> If it's not possible yet, will it possible in the near future?
>>>>>> Is there a work around?
>>>>>>
>>>>>> Conz
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