[Bf-cycles] GPU future
Brecht Van Lommel
brechtvanlommel at pandora.be
Sun Dec 23 10:13:32 CET 2012
I don't know what the meaning of 'live' and 'compiled' is here,
anything that runs on the GPU needs to be compiled first. So probably
the answer is no, it doesn't make any difference.
On Sun, Dec 23, 2012 at 8:57 AM, Mert Yamak <mertyamak at gmail.com> wrote:
> Would it be possible to use compiled instance of the OSL shader in GPU
> rendering instead of live version ?
> So anyway, for Cycles this means I'll try to keep things running on
> the GPU as much as possible, in principle SSS/Hair/Volumetrics are
> possible but I'm not making any promises. OSL is unlikely to run on
> the GPU anytime soon.
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