[Bf-cycles] GPU future

Mert Yamak mertyamak at gmail.com
Sun Dec 23 08:57:02 CET 2012

Would it be possible to use compiled instance of the OSL shader in GPU
rendering instead of live version ?

So anyway, for Cycles this means I'll try to keep things running on
the GPU as much as possible, in principle SSS/Hair/Volumetrics are
possible but I'm not making any promises. OSL is unlikely to run on
the GPU anytime soon.

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