[Bf-cycles] Network rendering with tiles

Sam Vila samvila at gmail.com
Thu Dec 20 20:56:09 CET 2012


Actually the network rendering in Blender is very nice, but it only works
for full frames, that's very good but would be even better if we could use
all the resources of a network to work on a frame as well (by using tile
rendering or something) that way it would speed up as well the preview
stages where we can set up the materials and see the changes in a much
faster way. I know it's in the TO-DO's list but it would be nice to know
how far are we from having this feature. Now that cycles has tile rendering
I don't think that should be so much complex to extend the functionality
through the networking feature. We are a visual effects company and we are
using blender in a very high level so it would be interesting if we could
have this feature. Specially if Blender really wants to step into the
professional sector.
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