[Bf-cycles] AO as dirty map

Brecht Van Lommel brechtvanlommel at pandora.be
Wed Dec 12 06:34:48 CET 2012

It's on the todo list:

On Wed, Dec 12, 2012 at 2:29 AM, Adriano Oliveira
<adriano.ufrb at gmail.com> wrote:
> Is it possible to use the new AO shader as dirty map?
> Esample: Use as factor of a mix shader...
> Adriano A. Oliveira
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