[Bf-cycles] AO as dirty map
wanbli at crazybull.com
Wed Dec 12 02:31:09 CET 2012
I've been thinking about this as well. The vertex color dirtying is ok, but not ideal.
Head Cook, Frybread Software
stuart at idyllon.com
On Dec 11, 2012, at 6:29 PM, Adriano Oliveira <adriano.ufrb at gmail.com> wrote:
> Is it possible to use the new AO shader as dirty map?
> Esample: Use as factor of a mix shader...
> Adriano A. Oliveira
> Bf-cycles mailing list
> Bf-cycles at blender.org
-------------- next part --------------
An HTML attachment was scrubbed...
More information about the Bf-cycles